Search found 68 matches

by Seifer
2007-07-25 17:27:54
Forum: Falcon 4 Cockpits
Topic: Cockpit Editor
Replies: 15
Views: 29003

There we go again, another small bugfix release:

Version 4.0.4 out.

Fixes the button list not working on buttonview properties.
Fixed kneemap wihtout destloc hanging.

http://www.dcc.ufmg.br/~mribeiro/falcon ... 0.4.tar.gz
by Seifer
2007-06-29 00:54:34
Forum: Falcon 4 Cockpits
Topic: Cockpit Editor
Replies: 15
Views: 29003

Another release, small glitches reported by winder.
Fixes a bug in new cockpit function, where images were not displayed.

http://homepages.dcc.ufmg.br/~mribeiro/ ... .3b.tar.gz
by Seifer
2007-05-19 23:13:28
Forum: Falcon 4 Cockpits
Topic: Cockpit Editor
Replies: 15
Views: 29003

TBH, I dont know how the cockpit in AF is different. I remember badger said the cockpit itself was basically the same, except that aF used some sort of compression or encryption in it. Since I dont know anything about AF I cant say more than this. And since Im no AF user, I wont dig it... But youre ...
by Seifer
2007-05-19 18:52:41
Forum: Falcon 4 Cockpits
Topic: Cockpit Editor
Replies: 15
Views: 29003

New release, hopefully fixes problems with lockups when image cant be found.

http://homepages.dcc.ufmg.br/~mribeiro/ ... .2b.tar.gz
by Seifer
2007-02-19 13:12:04
Forum: Falcon 4 Cockpits
Topic: Cockpit Editor
Replies: 15
Views: 29003

Thanks Snakeman =)
by Seifer
2006-12-30 13:38:30
Forum: Theater Tools
Topic: Feature Maker
Replies: 4
Views: 10320

This tool alows you to create those features manually. Since Im not a theather builder, I cant give more detail. But Twister used it a lot and said it worked the way he wanted.
by Seifer
2006-12-28 19:41:02
Forum: Theater Tools
Topic: Feature Maker
Replies: 4
Views: 10320

Feature Maker

This tool creates roads and rivers for theaters.

It outputs a file which can be read by CATE.

http://homepages.dcc.ufmg.br/~mribeiro/ ... 1.5.tar.gz
by Seifer
2006-12-19 18:55:54
Forum: Falcon 4 Cockpits
Topic: Cockpit Editor
Replies: 15
Views: 29003

Thanks

Hope we see some new 2d pits around =)
by Seifer
2006-12-19 13:43:31
Forum: Falcon 4 Cockpits
Topic: Cockpit Editor
Replies: 15
Views: 29003

Some people asked me about how to use my editor, so I decided to write this small tutorial. This is not a tutorial on cockpit building, but instead, of the program itself. So one must be used to cockpit building to understand it fully. DISCLAIMER This program may be distributed under the terms of GP...
by Seifer
2006-12-13 01:23:58
Forum: OFP General
Topic: OFP Resistance Problem
Replies: 4
Views: 13765

Yup, I found one person in codemaster forum who has the same problem. But tech support didnt help.

Anyway, I got past tank part and reboots stopped. Dont know what caused them though =(
by Seifer
2006-12-11 14:20:09
Forum: OFP General
Topic: OFP Resistance Problem
Replies: 4
Views: 13765

Hi Snakeman, at first i thought it was overheating. But when my puter overheats, it freezes, not reboot. Also, once it rebooted after 1 min of gameplay and temperature was quite low. I play falcon a lot and never had a reboot. Im playing the cold war crisis campaign. Havent tried resistance or singl...
by Seifer
2006-12-11 04:59:26
Forum: OFP General
Topic: OFP Resistance Problem
Replies: 4
Views: 13765

OFP Resistance Problem

Yo guys, after a long time I finally bought OFP Resistance. After upgrading game to 1.96 Im having a hard time. While playing the original campaign, machine reboots randomly. I played lots of missions with no problem. Reboots started in Tank missions. My puter is an athlon XP 3200+ 1GB ram winXP, at...
by Seifer
2006-12-09 16:02:52
Forum: Falcon 4 Cockpits
Topic: Cockpit Editor
Replies: 15
Views: 29003

Cockpit Editor

by Seifer
2003-09-14 16:08:00
Forum: Falcon 4 General
Topic: New 3d toys? XXIII
Replies: 70
Views: 60079

Re: New 3d toys? XXIII

Is that a BAe Vulcan?
by Seifer
2003-09-11 23:24:00
Forum: Falcon 4 General
Topic: Falkands sim?
Replies: 9
Views: 11896

Re: Falkands sim?

Actually, I think it was an amazing video... The feeling of speed is evident. Awesome. It has a much better perspective than falcon. But I agree it would have been better showing the airplane in external view.
by Seifer
2003-09-07 19:07:00
Forum: Falcon 4 General
Topic: LOD convert
Replies: 3
Views: 8497

Re: LOD convert

Ripper made the F14 model.
by Seifer
2003-08-08 23:03:00
Forum: Operation Desert Storm
Topic: ODS galery
Replies: 44
Views: 49966

Re: ODS galery

Tazz, that landing F18 pic is awesome!
by Seifer
2003-07-31 15:58:00
Forum: Falcon 4 General
Topic: Programming request for a script
Replies: 2
Views: 7776

Re: Programming request for a script

Hi, do you know the data format of those files you are requesting? I might be able to help.
by Seifer
2003-05-02 15:58:00
Forum: Terrain / Theater
Topic: HiTiles updated: Full AIRBASE tileset released
Replies: 5
Views: 5588

Re: HiTiles updated: Full AIRBASE tileset released

Hi tom, I have Ongjin Airbase tiles in 512x512, I made it for F4Airbases. Maybe you want to take a look at it, change it, use it etc...
If so, let me know.
by Seifer
2003-03-07 05:03:00
Forum: Falcon 4 Cockpits
Topic: New 2D toy from Aeyes: F-111 pit!
Replies: 18
Views: 24593

Re: New 2D toy from Aeyes: F-111 pit!

BTW, I hope Aeyes agrees with that. I only rescaled the pictures 0.8 in size and converted the dat file using the program.
by Seifer
2003-03-07 05:02:00
Forum: Falcon 4 Cockpits
Topic: New 2D toy from Aeyes: F-111 pit!
Replies: 18
Views: 24593

Re: New 2D toy from Aeyes: F-111 pit!

Done buddy, mail me at matheusribeiro AT terra DOT com DOT br

2.8MB size.
by Seifer
2003-03-07 01:28:00
Forum: Falcon 4 Cockpits
Topic: New 2D toy from Aeyes: F-111 pit!
Replies: 18
Views: 24593

Re: New 2D toy from Aeyes: F-111 pit!

Hi CCC, just found a bug in the program. In the panel entries, if you have lines like object = xxx xxx xxx; object= yyy yyy; the program crashes, as it expects only one type of entry per panel. Ill fix that ASAP. Another solution would be editing the file merginf those lines, like object = xxx xxx x...
by Seifer
2003-03-06 18:55:00
Forum: Falcon 4 Cockpits
Topic: New 2D toy from Aeyes: F-111 pit!
Replies: 18
Views: 24593

Re: New 2D toy from Aeyes: F-111 pit!

I can make a rough version in minutes, but it wont be perfect. If interested, lemme know.
by Seifer
2003-03-06 01:59:00
Forum: Falcon 4 Cockpits
Topic: New 2D toy from Aeyes: F-111 pit!
Replies: 18
Views: 24593

Re: New 2D toy from Aeyes: F-111 pit!

Oh yeeeeeeeeeeeeeeeeeeeeah
by Seifer
2003-03-05 17:54:00
Forum: Falcon 4 General
Topic: Help building a TE
Replies: 0
Views: 6342

Help building a TE

Ok, I need help. I made a TE and with TacEdit I added a russian carrier and a Su33 squad. But I cannot assign flights to that squad, as falcon does not recognize it as a valid one. I can do it with F18 squads, tomcats and older planes. My question is: which flag should I change in the Su33 entry to ...
by Seifer
2003-03-02 01:12:00
Forum: Iceland
Topic: If I only made more tiles a day then screenshots
Replies: 12
Views: 20155

Re: If I only made more tiles a day then screenshots

Exactly, your theater will be impressive for sure. Hope CATE does it job well =)
by Seifer
2003-03-01 20:27:00
Forum: Iceland
Topic: If I only made more tiles a day then screenshots
Replies: 12
Views: 20155

Re: If I only made more tiles a day then screenshots

A small suggestion, widowmaker:

I noticed in the last pic the terrain was very plain. Try adding some small elevation points there, and use the road as a guide. Will help a lot in lo level filght sense and realism, as no terrain is flat like that.

Besides that, awesome work.
by Seifer
2003-02-04 23:42:00
Forum: Falcon 4 Cockpits
Topic: F-14 bug
Replies: 19
Views: 12842

Re: F-14 bug

Not sure, I know 4 of them are for the different dogfight skins. So youll have to try all them out.
by Seifer
2003-02-04 18:40:00
Forum: Falcon 4 Cockpits
Topic: F-14 bug
Replies: 19
Views: 12842

Re: F-14 bug

Edzim, that txt file is wrong. Thats not a bug, just a wrong txt file. You can even delete it if you want. It would be a bug if falcon used it for something. My guess is that you are not placing the pit in the right place, or you are making another resolution than 1024x768. The folder is: /art/ckpta...
by Seifer
2003-02-04 18:34:00
Forum: Falcon 4 Cockpits
Topic: F-14 bug
Replies: 19
Views: 12842

Re: F-14 bug

Yes, the pic shows. Nice pit, is it ready, alpha or beta?
by Seifer
2003-02-04 14:36:00
Forum: Falcon 4 Cockpits
Topic: F-14 bug
Replies: 19
Views: 12842

Re: F-14 bug

quote:Originally posted by edzim: In the cockpit.txt file I found this: F-14a 897 F-14b 651 F-14d 897 There is nothing with 1655, 2468 or 2441. ccc this cockpit is in very early stage.There is nothing to show at this moment. :( But I have a Mirage 2000c almost ready.And I will release it soon. I ca...
by Seifer
2003-02-04 00:37:00
Forum: Falcon 4 Cockpits
Topic: F-14 bug
Replies: 19
Views: 12842

Re: F-14 bug

try 1655, 2468 or 2441 as the folder name, these are for each type of f14.
by Seifer
2003-02-03 20:59:00
Forum: Falcon 4 Cockpits
Topic: F-14 bug
Replies: 19
Views: 12842

Re: F-14 bug

Just to be sure, open the f14 entry using F4browse, check the NCTR number, and use it for the pit.
by Seifer
2003-02-03 20:58:00
Forum: Falcon 4 Cockpits
Topic: F-14 bug
Replies: 19
Views: 12842

Re: F-14 bug

Nope, i tested a f14 pit sometime ago. No bug.
by Seifer
2003-02-03 02:00:00
Forum: Balkans
Topic: Tile bug
Replies: 13
Views: 18201

Re: Tile bug

Just unzip them to the terrdata/balkans/texture folder.

But twaeti files are more complete. Better use them. Also, my tiles are only hi-res, i didnt mind making the lo res ones.

And they are still a work in progress =)
by Seifer
2003-02-01 20:01:00
Forum: Falcon 4 Cockpits
Topic: how to resize cockpit?
Replies: 4
Views: 12452

Re: how to resize cockpit?

Oh man, sorry. The resizer only resizes 2d pits. 3d pits don´t need to be resized, as they resize themselves autopmatically according to the resolution. The 2 files you need to resize are the 10_ckpit.dat and the 10_plock.dat. Unfortunatly, my program does not resize the gfx(only 2d dat files), whic...
by Seifer
2003-02-01 18:47:00
Forum: Balkans
Topic: Tile bug
Replies: 13
Views: 18201

Re: Tile bug

Oright boy, 512x512 mountain tiles...
Inside zip file. www.vod.dcc.ufmg.br/~mribeiro/hmt1rd.zip
by Seifer
2003-01-31 23:24:00
Forum: Falcon 4 Cockpits
Topic: how to resize cockpit?
Replies: 4
Views: 12452

Re: how to resize cockpit?

You have to resize the .dat file and the gfx. Its no small task. I made a program last year to resize the .dat file, and I think F4UT has another one. Mine is in java, you can grab it here: http://www.falconuk.co.uk/modules.php?n ... tit&lid=27
by Seifer
2003-01-31 17:08:00
Forum: Balkans
Topic: Tile bug
Replies: 13
Views: 18201

Re: Tile bug

Hi, I need some help here. I decided to make some 512x512 ARN tiles, but I dont know where are they used, so I can see the result. Any hint?