BIS Tools v2.5 release candidate

ArmA 2 editing; configs, modeling, missions, textures, terrain etc.

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Snake Man
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BIS Tools v2.5 release candidate

Post by Snake Man » 2011-06-08 14:13:36

BIS has released its tools v2.5 release candidate.
Complete editing tool suite for Bohemia Interactive's game engine used in ARMA II Operation Arrowhead / Combined Operations.

Changelog:

O2 - some improvements and fixes, improved function Carve and Touch Face, OA compatible
V3 - no changes
FSM editor - no changes
Sound Tools - no changes
TexView2 - updated, minor changes (*_CAN.tga combatible), + added TexMerge
P Drive setup - added models of roads from roads_E, roads_PMC + updated DTA, Core, OA Buldozer.exe
BinPBO - new: creating textureHeaders.bin + updated Binarize. Filebank.
DSsignFile - updated,v2 signatures support
binMake - does not convert paa -> paa, just copy it.
FontToTga - added
(OA) Buldozer - FLIR preview [keys: N, F1, F2, F3, F5, F6, F7, F8]
Icon set and auto association for P3D,PAA,TGA,
Updated all uninstall.exe's
Source.
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Snake Man
Commander-In-Chief
Posts: 9338
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Re: BIS Tools v2.5 release candidate

Post by Snake Man » 2011-06-09 13:49:24

They released v2.5.1 release candidate now, only change was "setup will install newer C++ 2008 Redistributable Package (x86)".
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

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