Fence Generator

ArmA 2 editing; configs, modeling, missions, textures, terrain etc.

Moderators: Lone Wolf, Snake Man

shezan74
Recruit
Posts: 14
Joined: 2010-03-31 22:07:35
Gaming Interests: ArmA 2 (Armed Assault 2)
Editing Interests: Terrains

Fence Generator

Post by shezan74 »

Hi guys, this is my first post there.
By invitation of Snake Man (thx :D ) i will post here about a small software i've just released on ArmaHolic.com
It's a fence generator, that allow map makers to easily draw fences, oil pipes, walls, powerlines and everything you need to place in sequence.

If this could be useful for you, it's available here http://www.armaholic.com/page.php?id=10015

hope this help and thank you for accepting my partecipation to this community :)
Snake Man
Commander-In-Chief
Posts: 9833
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Fence Generator

Post by Snake Man »

Thanks and welcome to PMC Tactical :)

Your util looks like a great way to place some objects, good job.

When I ran it the first time just to test, it appears to go beyond my desktop resolution 1024x768, the last button on the bottom-right corner is only partially visible.

I'm not sure if I am a dinosaur for using this resolution on my win desktop, but if its at all possible, I think the util should be scalable from this resolution upwards, or perhaps completely scalable with scroll bars so any users with "low" desktop resolution can fully see the UI.
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shezan74
Recruit
Posts: 14
Joined: 2010-03-31 22:07:35
Gaming Interests: ArmA 2 (Armed Assault 2)
Editing Interests: Terrains

Re: Fence Generator

Post by shezan74 »

Yep... checking...
if i can do something i will post you a link for a "patched" release
shezan74
Recruit
Posts: 14
Joined: 2010-03-31 22:07:35
Gaming Interests: ArmA 2 (Armed Assault 2)
Editing Interests: Terrains

Re: Fence Generator

Post by shezan74 »

shezan74 wrote:Yep... checking...
if i can do something i will post you a link for a "patched" release
Version 1.2.1 optimized for 1024 x 768 (no features loosed, only redefined object positions) available here:
http://www.pisto.it/FenceGenerator/setup_1_2_1.zip

Let me know if is ok for you
Snake Man
Commander-In-Chief
Posts: 9833
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Fence Generator

Post by Snake Man »

Now is much better, thanks.
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