Viggen Project
Moderators: Lone Wolf, Snake Man
-
- Brig. General
- Posts: 467
- Joined: 2001-01-02 23:01:01
- Location: Oslo, Norway
Viggen Project
Just wanted to point to Swede's work on the Viggen and some more stuff. Nice to see so many of the 87th Stray Dogs creating 3D models.
http://hem.bredband.net/andahr/Viggen_Project.html
http://hem.bredband.net/andahr/Viggen_Project.html
-
- Recruit
- Posts: 56
- Joined: 2001-01-12 23:01:01
- Location: The Netherlands
-
- Colonel
- Posts: 380
- Joined: 2001-07-09 22:01:01
- Location: AU
Re: Viggen Project
So are we getting and F4 version, with HiRes skins and the green/brown 'splinter' camo's???
Daniel "Zaggy" Bell
Old-School, Grumpy and Anti-Social
Also to be found lurking round FighterOps
Old-School, Grumpy and Anti-Social
Also to be found lurking round FighterOps
-
- 2nd Lt
- Posts: 97
- Joined: 2001-06-16 22:01:01
Re: Viggen Project
I have a Falcon 4 model of it to, with a polycount around 2600. I'm currently making the textures to the "main" model for Strike Fighter and a cammo skin in planed as well.
SF uses 512x512 which can also be used in F4 (as I belive)
The only problem is that I don't have much time and less time to learn LodEditor.
SF uses 512x512 which can also be used in F4 (as I belive)
The only problem is that I don't have much time and less time to learn LodEditor.
-
- Lt. General
- Posts: 1002
- Joined: 2000-10-30 23:01:01
- Gaming Interests: Falcon 4.0
- Editing Interests: Terrains
- Location: The Netherlands
Re: Viggen Project
quote:Originally posted by 87th_striker:
Just wanted to point to Swede's work on the Viggen and some more stuff. Nice to see so many of the 87th Stray Dogs creating 3D models.
http://hem.bredband.net/andahr/Viggen_Project.html
I cannot see any images from that site,
do I need to download a certain pluggin to view ??
/widmak
Widmak
-
- Newbie
- Posts: 7
- Joined: 2002-03-18 23:01:01
- Location: Netherlands
Re: Viggen Project
Fantastic work Swede! Now it's time Aeyes builds a proper cockpit
How (s)low can you go
-
- 2nd Lt
- Posts: 97
- Joined: 2001-06-16 22:01:01
Re: Viggen Project
The site is a bit FUBAR with Netscape.quote:Originally posted by Widowmaker:
I cannot see any images from that site,
do I need to download a certain pluggin to view ??
/widmak
I post a few pictures from the "Detailed" model.
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
Re: Viggen Project
nice models, now.....you got figure out how to ready it in LOD format, or ask some LE expert to help
-
- Brig. General
- Posts: 467
- Joined: 2001-01-02 23:01:01
- Location: Oslo, Norway
Re: Viggen Project
Seems like CCC just volunteered !!!!
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
Re: Viggen Project
no. i've a copy of Swede's viggen model, its way too hi-poly. only LE master can handle it.
-
- Brig. General
- Posts: 467
- Joined: 2001-01-02 23:01:01
- Location: Oslo, Norway
Re: Viggen Project
Update: http://hem.bredband.net/andahr/Viggen_Project.html
http://hem.bredband.net/andahr/Strikefighter.htm
Nice work, Swede !
http://hem.bredband.net/andahr/Strikefighter.htm
Nice work, Swede !
-
- Newbie
- Posts: 2
- Joined: 2001-03-28 22:01:01
- Location: Copenhagen, Denmark
Re: Viggen Project
Swede - i can help you do the adaptions for F4. But i'll like to have the original model, as it will most likely have to be slightly changed to make the process possible. Also, a model around 4500 polygons is the max.
Please contact me so we can talk further.
Christian "Ripper" Thomsen
87th StrayDogs
F4UT Art Manager
Please contact me so we can talk further.
Christian "Ripper" Thomsen
87th StrayDogs
F4UT Art Manager
Who is online
Users browsing this forum: ahrefs.com [Robot], ClaudeBot [Bot] and 1 guest