What "objectives" (cam, tac) file is used for dogfight scenery?
I have updated te_new.tac file as well as save0.cam file, but still see old objectives in dogfight.
Thanks
Luk
"objectives" (cam, tac) in dogfight scenery
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Re: "objectives" (cam, tac) in dogfight scenery
The file in use is Instant.cam, both for dogfight and Instant Action I think...
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Re: "objectives" (cam, tac) in dogfight scenery
Thanks Monster!
Luk
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Re: "objectives" (cam, tac) in dogfight scenery
monster wrote:The file in use is Instant.cam, both for dogfight and Instant Action I think...
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demer
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Re: "objectives" (cam, tac) in dogfight scenery
demer928 wrote:
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demer
you mean it also reads the save0.cam objectives????
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Re: "objectives" (cam, tac) in dogfight scenery
Afraid I have to disagree. Each file:
instant.cam
te_new.tac
save0.cam
save1.cam
save2.cam
each contains objectives for that "role" or scenario within themselves. They are indexed against the theater.wch file for unique labels for each objective.
instant.cam
te_new.tac
save0.cam
save1.cam
save2.cam
each contains objectives for that "role" or scenario within themselves. They are indexed against the theater.wch file for unique labels for each objective.
Sherlock
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Re: "objectives" (cam, tac) in dogfight scenery
No, I believe Dogfight read's from IA.cam.derStef wrote:demer928 wrote:
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demer
you mean it also reads the save0.cam objectives????
demer
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Re: "objectives" (cam, tac) in dogfight scenery
ok, great, cause i also think so.demer928 wrote:No, I believe Dogfight read's from IA.cam.derStef wrote:demer928 wrote:
![]()
demer
you mean it also reads the save0.cam objectives????
demer
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