I have a question. Can F4 engine handle 192 theater (it is 3x3 64theater)?
I dont see any reason why it must be 64, 128 or 256.
This is a picture of extended eu theater (64 seg east + north).
There is a small portion of missing data in upper-east corner, but I can fill the gap easily.

I started to think about this idea few weeks ago, when started to develop modern
eu campaign "Baltic oops 2006" for Eu 128.
The Baltic states area is quite "narow" in current eu theater. The red army has to occupy some blue bases as well (if we want balanced campaign). The sea "border line" situated on the edge of theatre is not very beauty as well...
Dont worry about a projection, it is exactly the same as in old theater. The old one is situated in bottom left, so no objectives placement offstet needed for older CAMs.
Another advantage is, dandixie just started to develop new nordic theater.
But we can share some objectives in case he will use this 192 terrain...
Alpha scramble no 6 in Falcon4 (Baltic Air Policing 2009):

sharp border of the current theater:

link to the video(real, not simulated):
http://www.patricksaviation.com/videos/ ... dron/4748/
Luk